07th Jun 2008
Free Game Programming Book for Mac OS X

Intr-o curiozitate sa caut tutoriale despre game programming pentru Mac OS am dat peste cartea din dreapta care poate fi descarcata gratuit.
ABOUT THE BOOK
If you’ve ever thought about becoming a video game developer then this book is for you! This intermediate-level programming book contains all the tricks of the trade that you need to know to build a game engine for Mac OS X.
You’ll learn about all of the nuances dealing with the various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more! You’ll also learn how to write a plug-in for Maya, do stereo 3D rendering, networking, AltiVec optimizations, and even how to copy-protect your games. For developers interested in self-publishing their games, there is an entire chapter dedicated to marketing and sales strategies.
Never before has so much critical Mac game programming information been available in a single book! But don’t take our word for it; here are some quotes from well-known Mac folks:
Ma gandeam eu ca vei face lucrul asta. Tot inainte